function F_cFly(theObject, theParm) {
this.type = "move";
this.object = theObject;
this.controller = new F_cEffectController(theObject, theParm);
if(F_NN && (theObject.parent != null)) {
var topOffset = theObject.getTop('absolute') - (theObject.parent.getTop('absolute') + theObject.parent.getClipTop());
var leftOffset = theObject.getLeft('absolute') - (theObject.parent.getLeft('absolute') + theObject.parent.getClipLeft());
var bottomOffset = theObject.parent.getClipHeight() - topOffset;
var rightOffset = theObject.parent.getClipWidth() - leftOffset;
} else {
var topOffset = theObject.getTop('absolute') - theObject.getPageYOffset();
var leftOffset = theObject.getLeft('absolute') - theObject.getPageXOffset();
var bottomOffset = theObject.getWindowInnerHeight() - topOffset;
var rightOffset = theObject.getWindowInnerWidth() - leftOffset;
}
var clipX = theObject.getClipWidth();
var clipY = theObject.getClipHeight();
var d = this.controller.theDirection;
if((d == 0) || (d > 270))
{
var p = F_calcDirection(d, leftOffset + clipX, topOffset + clipY);
}
else
{
if(d <= 90)
{
var p = F_calcDirection(d, rightOffset, topOffset + clipY);
}
else
{
if(d <= 180)
{
var p = F_calcDirection(d, rightOffset, bottomOffset);
}
else
{
if(d <= 270)
{
var p = F_calcDirection(d, leftOffset + clipX, bottomOffset);
}
}
}
}
this.controller.setDestination(p.x, -p.y, 0, 0, 0, 0);
}
F_cFly.prototype = new F_effectPrototype;
function F_cMoveBy(theObject, theParm) {
this.type = "move";
this.object = theObject;
this.controller = new F_cEffectController(theObject, theParm);
this.controller.showHide = "";
this.controller.resetPosition = false;
var x = theParm.getParm( "x", 0);
var y = theParm.getParm( "y", 0);
this.controller.setDestination(x, y, 0, 0, 0, 0);
}
F_cMoveBy.prototype = new F_effectPrototype;
function F_cMoveTo(theObject, theParm) {
this.type = "move";
this.object = theObject;
this.controller = new F_cEffectController(theObject, theParm);
this.controller.showHide = "";
this.cont
